π Found 7 Potentially Similar Reports
1. SPZ2-564 β β¨ 82% similar
Title: [Dev] Culling for space asteroids is off, they suddenly disappear
Status: Done β’ Priority: Medium β’ Fix Version: 1 - Announcement Trailer
Summary: Culling for Space Platforms is incorrectly configured, causing space asteroids to suddenly disappear from view. The issue appears to be related to the view distance or rendering settings that determine when objects should be hidden or shown. This results in asteroids vanishing unexpectedly rather...
2. SPZ2-5635 β π 62% similar
Title: Miner Extensions are missing obvious detail at LOD4
Status: To Do β’ Priority: Medium β’ Fix Version: 1.0 Release [1.0.0]
Summary: Miner Booster buildings lose significant visual detail when zooming out to LOD4, appearing much simpler than other structures like Conveyor Belts on Space Platforms. This occurs in Classic Mode on Regular scenario when placing Miner Boosters on Shape Asteroids or Pump Boosters on Fluid Asteroids ...
3. SPZ2-2166 β π 55% similar
Title: Shape minder patches using IslandLOD instead of ShapeLOD
Status: Done β’ Priority: Low β’ Fix Version: 4 - Early Access
Summary: Shape Asteroid Miner Extraction Spots are using IslandLOD instead of ShapeLOD for rendering shapes. This causes shapes on extraction patches to be displayed at very low level of detail even with maximum graphics settings, because they are drawn per Space Platform. The issue is a minor visual grap...
4. SPZ2-2191 β π 50% similar
Title: Trash bins cause platform sections to turn invisible
Status: Done β’ Priority: Highest β’ Fix Version: 4 - Early Access
Summary: The Trash causes Machine Platform sections to become invisible. The exact trigger is inconsistent and unclear, but reproduction steps involve specific camera alignment facing north. The visual bug affects platform visibility but the underlying platform sections still exist. This issue has been re...
5. SPZ2-1126 β π 40% similar
Title: HUB mesh visual issues on lower graphic settings
Status: Done β’ Priority: Low β’ Fix Version: 2 - Demo β’ Game Version: 09.49.32
Summary: The Vortex has mesh visual issues when Graphics settings are set to MEDIUM or lower. Switching between Graphics settings causes changes in how the mesh is displayed, with small mesh issues appearing near Notches on LOD 0. The problem also affects 2x1 Asteroid Miners and all Space Platforms with 1...
6. SPZ2-2632 β π 30% similar
Title: Building placement animation missing when placed on islands away from the HUB
Status: Done β’ Priority: Medium β’ Fix Version: 4 - Early Access
Summary: Structures placed on Space Platforms located far from The Vortex do not display their placement animation. The animation works correctly for buildings placed on platforms within a certain radius around The Vortex, but fails on platforms outside this range. Whether platforms are connected to The V...
7. SPZ2-1457 β π 28% similar
Title: Platform texture size is broken near notches on all stations
Status: Done β’ Priority: Low β’ Fix Version: 2 - Demo
Summary: The texture size on Space Platforms appears broken near Notches on all Train Stations. When observing the textures near Notches on any Space Platform, the texture size is minimized compared to textures further away from Notches. This creates a visual inconsistency in the platform appearance aroun...