#[0.1.1] Early Milestone Shape Apearence

45 messages · Page 1 of 1 (latest)

warm minnow
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So far, this is the only milestone capstone shape that has been visible to me in the top left before complete all other shapes.

Others have informed me this is normal, but I made the report as this is the first I've noticed it.

sly dagger
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I don’t see anything wrong there. You have two shapes left to do to unlock miIestone 8.

warm minnow
sly dagger
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No

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The game will actually count those shapes before they light up.

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The milestone will only unlock when you’ve done all 5 of those shapes.

warm minnow
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I've not had that experience with previous milestones, the final shape wasn't shown in the top left IIRC. I don't record, so I can't confirm that I didn't just miss it, but that has been my experiance.

sly dagger
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I’ve tried taking “one path” in the past to see what would happen. The millstone did not unlock until all “paths” were done.

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Don’t think of them as unlock paths. Rather think of them as the recommended build procedure.

warm minnow
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The point is, I haven't seen the operator shape in the top left before I'd completed all the non-operator shapes. It could be luck, it could be faulty memory, but I thought it was a bug.

sly dagger
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The last shape won’t appear at the top or be active in the operator screen until it’s unlocked but the game still remembers the number you’ve “accidentally” sent in and will show up when unlocked.

warm minnow
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Again, I'm reffering to the operator shape apearing in the top left as part of the milestone targets.

sly dagger
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It won’t appear at the left side either. But the game still counts them.

clever jasper
sly dagger
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Yes, the two remaining ones are on the left side because the prerequisite (the previous on on the "path") has been completed. But you can send in any of those 5 shapes in and the game will remember how many. So lets say you send in 10k of the half white wedge in and then finish the yellow shape. Both the two bottom shapes would then show as complete. The game rememebres.

clever jasper
sly dagger
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Only one of the prerequisites need to be completed. Not both.

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Not sure if that's intended so we'll have to see what the devs say.

clever jasper
sly dagger
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Only if we treat it as an "unlock path" and not as "build it this way".

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Don't get me wrong, I though it was an unlock path at first until the game behaved the other way.

clever jasper
sly dagger
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Yes, but some people hate following instructions. 😄

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Like I said, I tried just following one path and it didn't unlock the milestone. The game wants all of those shapes done. I figured it just gave leeway on the order.

clever jasper
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It feels like if a lego set told you how to build the roof of a building, and then told you to put it on top of the walls, and only then told you how to build the walls

sly dagger
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Regardless, my point is the milestone is not available early. The milestone shape shows up as a trackable build target (on the left). But completing it won't unlock the milestone.

clever jasper
sly dagger
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Not saying the graph and the tracking behaviour is not wrong. Just saying that "Early Milestone Availability" is not correct.

clever jasper
sly dagger
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Except the title and description did not clearly indicate "the issue that they were trying to convey". They said "Milestone". That means the lock under the 8 and the rewards that go with it. The "Milestone Shape" which is the shape that leads to the star icon is what is showing early. That might be intended or it might not be. But in no way does milestone 8 with all its rewards become available early.

warm minnow
clever jasper
warm minnow
sly dagger
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Sorry. The distinction between "Milestone" and "Milestone Shape" tends to get lost.

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What I should have said was the arrow from the final shape points at the star icon which indicates it's a milestone shape. There's no clear indication on that screen what is actually required to unlock the actual milestone.

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Currently it's all shapes to the left. We'll see what the devs say it should be.

clever jasper
sly dagger
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Yup. It's ambigous.

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If the current behaviour is correct then maybe they can do this:

sly dagger
clever jasper
# sly dagger If the current behaviour is correct then maybe they can do this:

My personal thought would be to just hide the final shape on the tracker until both "prerequisites" are completed, in order to be more intuitive for newer players - even if the actual unlock/progression logic remains unchanged; especially with crystal milestone shapes in insane mode, doing both prerequisites first is critical to the player learning how to use the more obscure crystal mechanics, and someone could easily get frustrated if they just tunnel-visioned on the "top of the list" trying to build the final milestone shape, rather than being guided towards looking at the other branch first

sly dagger
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Yes, I think changing it from and OR to an AND would be more intuitive. But I still believe that the intended behaviour is for all shapes to the left to be complete for the milestone to unlock.

clever jasper
warm minnow
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[0.1.1] Early Milestone Availablity

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[0.1.1] Early Milestone Shape Apearence