What sorts of guidelines and principles do you tend to follow when you're building in Shapez 2? Or do you just start throwing down platforms and belts and to hell with it?
For example... I've been following some general design principles for a while:
- Create platform-level clones of all the machines in the game.
- Design large scale factories on a platform level in much the same way as on the smaller scale, using those clones.
- Every platform-level machine clone should be designed to input and output 12 max-throughput belts.
That's just some of the things I do. However, I've begun to think that my approach is limiting (or at least not elegant), and so I was wondering how others approach their builds from a design perspective.
What kinds of rules do you have for your builds?