#Simulated Unstacker
35 messages · Page 1 of 1 (latest)
Everything sounds like expected behavior so far.
(You should check out the "Shape Analyzer" building)
The bug is that when the next shape comes it flips to display the circle not the quarter shap
so i have to manually flip it back
The unstacker outputs the top-most layer to one side. In the case of a 1 layer input, it outputs it to that side.
Right, but for some reason with my crystal MAM it changes sides on me if it has a crystal shape to a regular shape
In your picture, the crystals are being broken by the half destroyers.
see how the bottom is showing the circle?
before it was displaying like the top one
Are you sure the stackers are oriented the same way?
it would be useful to see what the stackers are outputting. (like on a display)
yeah one of the unstackers is flipped (or there is a bug)
right but before without me touching it, it was showing the correct shape
it flipped itself
Can you manually input a shape that changes the behavior?
heres the same quarter platform from before. top one has switched
Crystals break when you stack them, even in simulated stackers, so the top stacker is outputting {CuCuCuCu}
here it is with the other operator shape
I think you are simply observing this ^
Bruno, no bug here.
You can ask in #🔌wires if you want help with your circuit
np i prefer to try and figure it out
Make sure you look at what every single wire building does