while working on a MAM in a save file that's relatively large, i noticed the game hitching for multiple seconds while saving, and slowing to seconds per frame when a large blueprint (192k buildings) is on your clipboard. i've attached a blueprint for reference and the large savegame in question (i couldn't export because it crashes my game)
#[0.1.1] really poor performance when saving the game or working with large blueprints
5 messages · Page 1 of 1 (latest)
https://discordapp.com/channels/1000343719314198548/1387954419198595143 very relevant, might technically be a different issue though
i did read it before making mine, they're more talking about graphics performance in general, which i've noticed
ok
FYI, I have had this issue since I first put "too many things" into my "world." That could have been 6 months to a year ago. My saves can take 30 seconds or more. The game gets very laggy when copying MAMs. So I think this is expected behavior at the present time, and not specific to 0.1.1?