#[SPZ2-4712] [0.1.0-pre8-rc1] Trains get stuck on return trip

5 messages · Page 1 of 1 (latest)

late pelican
#

I tried respawning the trains, deleting and replacing the trains, deleting and redrawing the jump, changing the length of the jump. Nothing makes it work

fallen monolith
#

I have the same problem. Though a workaround for me is to create the maximum jump possible. Otherwise they helicopter out in space. They don't seem to recognize short jumps on the return trip.

gray pier
#

I got my return trains stuck under the quick stop. Deleting the train seem to resolve the issue, will update if they'll get stuck again

full magnet
#

[SPZ2-4712] [0.1.0-pre8-rc1] Trains get stuck on return trip