#0.1.0-pre8-rc1 - Trains refuse to stop at a station and/or unload if stop is too far away

8 messages · Page 1 of 1 (latest)

golden flame
#

Trains refuse to stop/unload their goods if the stop is too far away from the unloading platforms, even if the train is long enough to do so. This happens with both quick and wait stops
Steps to reproduce: Create a setup, similar as shown in the picture where the stop is far away from the platform (in my case it was 20 platform tiles), and make sure the train is long enough and filled fully
Expected (this was the behavior in 0.0.9): The train stops and unloads the items
Actual: The train refuses to stop at the station and unload the goods, despite the back carriages being able to reach the unloading platforms

rotund scroll
#

Corners in Station stops can be a thing in the game, did you try to give it a straight line to the stop and then go dowm

golden flame
#

For some reason when i moved the stop one tile up or down it worked again but im keeping this here as this behavior seems to be unreliable

runic walrus
#

Hi @golden flame !

Thank you for your report! 😄

Would you happen to have the save affected by this issue?

golden flame
#

This is the save, for some reason if you move the train stop one tile up or down from this exact position it would unload correctly again, but in this position the train would go right past the stop

runic walrus
#

Thank you for the save @golden flame ! 😄

From what I can see this is by design, because the shape and liquid wagons have to be aligned exactly with their respective unloaders. On the position the stop is at the moment fixed it won't stop because they're aligned with the incorrect unloaders

golden flame
#

So that happened because i miscounted the distance and so resulted in the wagons being misaligned?