#[0.1.0-PRE7-RC1] Micro-Stuttering around active belt launchers.

3 messages · Page 1 of 1 (latest)

keen marten
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What Went Wrong
I'm experiencing micro-stuttering around active belt launchers on platforms in all three graphics launch modes with and without parallel rendering enabled. At the launchers into the vortex the stuttering occurs in dx12/vulkan but not the base graphics mode. Sometimes after some time passes zoomed to belt level it will go away but zooming out to platform level and back in starts the stuttering back up.

What I expect
No micro-stuttering around belt launchers

wary ferry
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Hi @keen marten !

Thank you for your report! 😄

I'm noticing on my own build the stuttering when loading the build, but it goes away after 40 seconds. Could you confirm if that's the case for you as well? It would be very helpful if you could run this test with no other background consuming tasks (chrome with multiple tabs or streaming) and with the 'debug.show-charts 1' cheat enabled (a video of this would be greatly appreciated) 🙂

keen marten
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I never play shapez with anything else open and yes it does go away after a time. I'll run the command in the morning and post a link to a proper video of the results