The wheels on the launchers are turning the wrong direction. They are turning towards the incoming side, if they are used to simulate a speed gain or as force to launch, they should be rotating towards the outside of the launcher
#launcher animation
17 messages · Page 1 of 1 (latest)
mine are sometime the right way, and sometimes not
I think it has to do with FPS
and probably the wagon wheel effect
if you have graphics up all the way you can see scratches and stuff, and if you look at those you can see it spinning the right way:
could try filming it, but the top of the cylinder is turning right, the gear itself is the opposite way
if i slow the fps down to avoid the reverse wheel effect , it follows the fps drop instead of me stopping to see the illusion
change graphics to extreme
client restart fixed it
interesting
changed it to extreme, applied it, no change. So restarted client incase some settings needed it
or it's the illusion as u also assumed. Extreme does have the limiter off
if I focus on just the teeth of the gears on extreme, it sometimes looks like it's going backwards, but then I look at the scratch marks, and they are going the right way.
then my brain sees the teeth going the right way too..
yep, the effect u called wagon wheel. Here we call it the bicyle wheel. Also spokes involved
mm got a sneeky feeling it was the secondary mesh that's there ( for the holo ), that got animated