#launcher animation

17 messages · Page 1 of 1 (latest)

sturdy mantle
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The wheels on the launchers are turning the wrong direction. They are turning towards the incoming side, if they are used to simulate a speed gain or as force to launch, they should be rotating towards the outside of the launcher

https://i.imgur.com/x3p6q8P.png

cursive arch
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mine are sometime the right way, and sometimes not

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I think it has to do with FPS

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and probably the wagon wheel effect

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if you have graphics up all the way you can see scratches and stuff, and if you look at those you can see it spinning the right way:

sturdy mantle
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could try filming it, but the top of the cylinder is turning right, the gear itself is the opposite way

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if i slow the fps down to avoid the reverse wheel effect , it follows the fps drop instead of me stopping to see the illusion

cursive arch
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change graphics to extreme

sturdy mantle
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client restart fixed it

cursive arch
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interesting

sturdy mantle
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changed it to extreme, applied it, no change. So restarted client incase some settings needed it

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or it's the illusion as u also assumed. Extreme does have the limiter off

cursive arch
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if I focus on just the teeth of the gears on extreme, it sometimes looks like it's going backwards, but then I look at the scratch marks, and they are going the right way.
then my brain sees the teeth going the right way too..

sturdy mantle
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yep, the effect u called wagon wheel. Here we call it the bicyle wheel. Also spokes involved

cursive arch
sturdy mantle
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mm got a sneeky feeling it was the secondary mesh that's there ( for the holo ), that got animated