I switched from square to hex mode and created a custom map with big shape/fluid asteroids to work on a MAM. After finishing all milestones, I imported the square mode MAM (5 layers, with crystals) from a blueprint and started fixing it up for hex mode after deleting everything except 1 layer. The MAM was working fine for 1 layer, but when I copy and pasted it over to make 4 layers, it started misbehaving.
- The wires to set up the initial signal (I have a global receiver, and also a toggle to switch to a custom signal generator) stopped working sometimes. The signal part just goes black beyond the gates. When I tried to delete a wire and re-add it, the game didn’t allow me to add it back. When I shift-clicked to select the area, I could see that there are undeleted wires that are no longer visible.
2, The launchers in the MAM seem to work extremely slow (like 8-10%). When I deleted the space belt and re-added it, the game crashed - not exactly a crash, but everything disappeared except the purple background, and not even the Escape key to bring up the menu worked anymore. Note only those involved in the MAM are having the slowdown problem - I have a few other factories making milestone shapes, and those are running at 100% or close to it.
I also noticed a few other oddities, but these are the two most obvious ones. If I restart the game, it comes up somewhat functional, until it goes south again. I believe these started happening around the time the game upgraded itself to 0.0.9-rc7, but I’m not positive it is related to the upgrade.
I took a movie of each, but Discord is not letting me post them since they are too big (the limit is 10MB, the captures I have are 165 and 288 MB). Is there some other place I can post them?