#[0.0.9-rc5] Unable to load a saved game

16 messages ยท Page 1 of 1 (latest)

fringe wharf
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I'm using Windows 11 and Direct3D11, when I load an old save from version 0.0.9-rc4, the game says that it is impossible to load the save
Here is the text that the game wrote:
VERSION
0.0.9-rc5 | Windows 11 (10.0.26100) 64bit | Direct3D11 | Steam | 2024-12-09 16:44:12Z

ENVIRONMENT
Prod

STORE
Steam

SAVEGAME DIRECTORY
C:/Users/radomyr/AppData/LocalLow/tobspr Games/shapez 2\savegames

SUPPORTED VERSIONS
1095 ... 1105

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Failed to initialize game:
InvalidShapeCodeException: Color not found or available in this mode: p
at ShapeDefinitionFactory.ParseHash (System.String hash) [0x00165] in <32f26498514a49a5b1c211e3c518180b>:0
at ShapeDefinitionFactory.CreateShapeDefinition (System.String hash) [0x00000] in <32f26498514a49a5b1c211e3c518180b>:0
at ShapeRegistry.GetDefinition (ShapeId id) [0x0004a] in <32f26498514a49a5b1c211e3c518180b>:0
at ShapeRegistry.GetItem (ShapeId id) [0x00043] in <32f26498514a49a5b1c211e3c518180b>:0

#

at ShapeItemSerializer.Deserialize () [0x00027] in <32f26498514a49a5b1c211e3c518180b>:0
at BeltItemSerializer.Deserialize () [0x0002a] in <6469a800b3b54d12b500cef1ce271305>:0
at Game.Core.Belts.BeltPath.FastBeltPathLaneState+<>c__DisplayClass13_0.<Deserialize>b__0 () [0x00045] in <32f26498514a49a5b1c211e3c518180b>:0
at BinarySerializationVisitor.ReadBlob (System.Action callback) [0x0002b] in <6469a800b3b54d12b500cef1ce271305>:0
at Game.Core.Belts.BeltPath.FastBeltPathLaneState.Deserialize (ISerializationVisitor visitor) [0x000f5] in <32f26498514a49a5b1c211e3c518180b>:0
at Game.Core.Belts.BeltPath.FastBeltPathLaneState.Sync (ISerializationVisitor visitor) [0x00010] in <32f26498514a49a5b1c211e3c518180b>:0
at SpacePathForwarderState.SyncContent (ISerializationVisitor visitor) [0x0000a] in <6469a800b3b54d12b500cef1ce271305>:0
at IslandSerializer+<>c__DisplayClass5_1.<Deserialize>b__1 () [0x00016] in <6469a800b3b54d12b500cef1ce271305>:0
at BinarySerializationVisitor.ReadBlob (System.Action callback) [0x0002b] in <6469a800b3b54d12b500cef1ce271305>:0
at IslandSerializer+<>c__DisplayClass5_0.<Deserialize>b__0 () [0x000a7] in <6469a800b3b54d12b500cef1ce271305>:0
at BinarySerializationVisitor.ReadBlob (System.Action callback) [0x0002b] in <6469a800b3b54d12b500cef1ce271305>:0
at IslandSerializer.Deserialize (ISerializationVisitor visitor, GameMap map) [0x00115] in <6469a800b3b54d12b500cef1ce271305>:0
at MapSerializer.<Deserialize_NEW>b__20_0 (BinaryStringLUTSerializationVisitor serializer) [0x0000b] in <6469a800b3b54d12b500cef1ce271305>:0
at SavegameBlobReader.Read (System.String filename, IShapeIdRegistry shapeRegistry, IFluidRegistry fluidRegistry, IShapeColorScheme colorScheme, System.Action`1[T] handler) [0x00052] in <6469a800b3b54d12b500cef1ce271305>:0

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at MapSerializer.Deserialize_NEW (SavegameBlobReader reader) [0x00031] in <6469a800b3b54d12b500cef1ce271305>:0
at MapSerializer.Deserialize (SavegameBlobReader reader) [0x0001a] in <6469a800b3b54d12b500cef1ce271305>:0
at GameCore.Init_3_1_ExistingSavegame (GameStartOptionsContinueExisting options) [0x0021e] in <dd66f3871f844df0af6ffad50525383b>:0
at GameCore.Init_3_SavegameAndMode () [0x00056] in <dd66f3871f844df0af6ffad50525383b>:0
at GameCore.Init () [0x00051] in <dd66f3871f844df0af6ffad50525383b>:0
at GameCore+<PreInit>d__165.MoveNext () [0x0007d] in <dd66f3871f844df0af6ffad50525383b>:0

boreal barnBOT
#

๐Ÿš‘ Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.

nimble creek
#

Thanks for the report, I get the same error loading the savegame.
We will have a look at it.

boreal barnBOT
#

๐ŸŽ‰ Your bug report is currently in progress. It's being addressed and worked on.

nimble creek
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Did you do anything "weird" to the savegame file in previous versions?
I cannot load it in RC-3 or 4 and there seems to be some text in a place where it shouldn`t so we just want to make sure the savegame was not edited in any way correct?

fringe wharf
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No, I didn't edit the files. I created this file when I first downloaded the game (in 8.0.0), I can provide an earlier version of the file if needed.

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I use Google Translate, so there may be incorrect translations or misunderstandings.

boreal barnBOT
#

๐Ÿ•’ The bug you reported has been fixed and is currently in the final testing phase before being released in the next update! Thank you for helping us improve our game.

fringe wharf
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Thank you for helping me understand what happened, have a nice day.

nimble creek
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Ok thank you for the explanation (it works great with translation tool, thank you for trying!)

It seemed to be a very edge case you found. Some players edit their savegame file (and just in case, I was asking)

We did find a possible fix for the issue that caused the error so we hope this will not happen again after the next patch. ๐Ÿ™‚

fringe wharf
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Yes, everything is fine, I'll go play further.