Apologies if there's already a bug report on this but Ctrl+F came up with nothing while searching keyterms both here and the troubleshooting page;
while rendering at 1440p and using MSAA x2 on the vulkan renderer, semitransparent rectangles appear to attempt to mask all objects but avoid belts, and things that glow/produce light.
I tried all manner of different graphical settings however this bug showed up on all combinations as long as it was 1440p and MSAA x2 so it seems to be a specific issue with MSAAx2 and 1440p (video attached using low graphics for reference)
Additionally there seems to be an area in the bottom left of the screen that renders normally with no artifacting.
I am not using any upscaling of any kind. (Hardware specifics attached)
Please let me know if any additional docs are needed. (Log file attached)
Thank you, and fantastic game 