When stacking shapes, say your base has 2 squares in line on left side, if you drop full circle on top, then circles that landed on the base, should retain their size, however stacker squishes all parts of the circle, even though, the top layer has only got half a circle. I hope this makes sense. To me it looks like stacker is affecting items instead of layers. Thanks, great game 🙂
#Stacker squishing all levels instead of top only
30 messages · Page 1 of 1 (latest)
That’s why there is a squising animation
So how can it squish bottom part?
You don’t
I don't what?
as you can see in the screenshot provided, I'm dropping complex shape
parts of it land on second layer and other parts are on base
I disagree
I understand if it squishes top layer, that's fine. But if items land on the actual base, they should not be affected
only top layer
I don’t understand it only studies the top layer what’s the problem
You that there is no gravity on the top shape?
It squishes the shape that is dropped, not the top layer
As the title of the bug states, item dropped is squished and not just the top layer.
the circle stays connected to the star and square, so it is also on the top layer
It isn't I checked in game
You carry it from here I have no clue what the problem is
I checked again and you're right. The top item does not land on the base
Sorry, I really looked at it before I posted this
It looked like it was landing on base.
the only time corners don't stay connected when stacked is if they are only diagonally adjacent, like {Ru--Ru--}
all good, it's a common mistake
ah ok, so I would have to split it, no other way to make it easier to manufacture 😅
yep
Thanks for your help, I really love the game 🙂
I finally get it what you meant
😅