#[0.0.8][SPZ2-3547] Issue with saved game dissapearing when using GeForceNow.
7 messages · Page 1 of 1 (latest)
[0.0.8 - RC3]Issue with saved game dissapearing when using GeForceNow.
[0.0.8 - RC3] Issue with saved game dissapearing when using GeForceNow.
Found a workaround by enable unlimited save backup. But I don’t think this is practical as it fills up steam cloud the end of day.. hope next release can fix this
Thanks for the report. We noticed some issues with the GeForceNow - not launching with latest Steam Cloud Progress.
One reason may be that you close the GeforceNow before properly closing the game and let steam update the cloud save data.
You can also check in the steam menu how much data is used for your savegame. If this is maxed out, it may not be able to save more files inbetween sessions.
[0.0.8][SPZ2-3547] Issue with saved game dissapearing when using GeForceNow.
Hi, Stefan.
Just FYI in case you need this in debugs, the game able to save and launch as expected once I set the save backup to unlimited when game it on GeForce Now.
But it will be having issue launch with latest progress on any setting other than “unlimited” backup save.
For example, if let’s say with backup save limited to 5, then once there are 5 snapshot on my progress, it will no longer replace them with latest progress.
NOTE: once again, this only happens on GeForce Now. But the backup save settings (from 5 to unlimited) does not have any issue if launch the game on local.