#Ramps (Fluid and Shapes) Randomly Stop Working. (more issues)

3 messages · Page 1 of 1 (latest)

gray flare
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I know I submitted this one before, but my last post didn't get much attention that I can see.

Now this bug has gotten really bad. I'm now constantly having to monitor my space belts and space pipes to make sure they are still working and delivering shapes to my production areas.

What usually happens is that I run out of shapes for some production line, so I trace down the source of the problem and find out that the "squares" belt isn't getting any shapes so production of that shape stops. Then, I trace back the missing shapes to the source, usually a space belt/pipe and there are no shapes in that lane. Then, I trace the space belt all the way back to its source and find out that the ramp from the shape miner just stopped working.

If I delete and then recreate the ramp from the shape miner to the space belt, all of a sudden it starts working again. This has happened now over and over again, so it might be something you want to take a look at. I won't post this bug again, but now it really seems like something that needs to be looked at.

It should also be noted that this has happened a few times with fluids in addition to the shapes.

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I'd be happy to send you guys a save game if you can direct me to it and attach it to this issue.

carmine pebble
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I've seen a number of posts about various forms of this bug. I'm sure they know and would be surprised if it doesn't make it into the next patch.

Another way to restore things back to normal is to save and restart the game. You won't need to delete/rebuild or trace anything down. Because of this, anyone that gets a save game will see that it's working fine.

For me at-least the triggers are 1. Running the game for a long time (weeks without closing) and 2. Having tons of things going (a few MAM factories).