#[0.0.8-rc3] [Windows] Shapes does not Jump from space to ground
18 messages · Page 1 of 1 (latest)
Here's the starting side
[0.0.8-rc3] [Windows] Shapes does not Jump from space to ground
You're sending the shapes from the second level of the factory, which means you need to fetch them also onto the second level. The levels structure is kept by the space belts, so that you can supply different shapes on different levels, and they won't mix.
Ohhhh
I thought it would go back to the same level
Is there a graphical indicator somewhere for when this happens ?
But thank you for your answer
In the latest blogpost the developers said that they are working on a better visual for the space belts, so that it was clearer, which level carries which shapes.
I thought it would go back to the same level
If they all went to the one level, you would not be able to fill the space belt. It accepts 3 levels of 4 belts each, so to fetch them on the other side you'll have to also use 3 levels, or the output belts would not cope with the load.
In fact, your second screenshot shows that you send shapes from two second levels, which means the belts are probably blocked, not moving as fast as they could. If you move the output jumpers to the lower level on one of the outputs, you'll be able to send them all at max speed - and fetch them on the other side from both levels together, all at full speed.
ohhhh i seee
that makes sense
i just started the game like 2 days ago so i'm still figuring it out
( i already have 31h its super addicting lol )
No problem, this is indeed a not well explained concept, and the poor visualization does not help.
I first learned about the game when some streamer I watch decided to try it out, and he also didn't realize about the levels until someone in chat pointed it out. Only because of that I knew it when I started to play the game myself, otherwise I would also have no idea. 🙂
i first heard about the game on this video https://www.youtube.com/watch?v=jyJJOZXChJU&pp=ygUNbGV0c2dhbWVpdG91dA%3D%3D but i only got it 2 days ago