When saving and loading a game, the number of shapes on a production-line may decrease abnormally.
I tested this on some closed loop production-lines. These test lines were designed not to lose any shapes. But after some save and load operations, the number of shapes decreased. I have attached a before and after comparison screenshot for reference.
Since it is not easy to count the number of shapes on non-looping lines, I can't confirm whether this problem also exists on non-looping lines.
#Save/Load operation may result in shape loss
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