#Color mixer ratio not 2 but 4 ?
12 messages · Page 1 of 1 (latest)
One catcher feeds four mixer inputs
Two mixer outputs feed one launcher
It processes 900L/m, half of the launcher's 1800L/m
Hmm I have to change my suggestion. I extracted 4 green sources (1 pipe) and 4 red sources (1 pipe). Now I used this pipes to power 12 color mixer. I combined the output in 2 pipes of the mixed color. With these two mixed colored pipes I can power 8 colorizer to color my shapes. I think the ratio and the liter info is wrong. The color mixer perform double as good as the combiner. Am I wrong?
I would expect a info like ratio 12 for input, ratio 6 for output.
2x 450 inputs = 900 output
2 mixers to fill 1 launcher.
You need twice as many mixers as you want launchers.
1 liquid launcher (receiver) can fill 4 inputs (4 different mixers)
Pictures are better 😄 Note: There is no color traffic jam.
You are trying to shove way too much paint through those output launchers
Or rather, you have far too many mixers
Ok, you are right, I can remove 2 and handle everything with 4 color fixer. But with 2 or 1 color mixer per pipe, it cannot process all 4 colorizer.
But the ratio says 2 instead of 4. But 2 are not enough.
Then your painters aren't at equal upgrades with your belts
😱 oh no, you are right. Thank you, topic closed 😂