#[0.0.8-rc3] Space Belt/Belt Launcher stuck.
23 messages · Page 1 of 1 (latest)
oh nice i have a blueprint just like that lol
it was in random locations, so it was not tied to this specific platform. I get the feeling is was some other edge case
Think this is tied to the launchers. Had a fluid launcher freeze up.
I should also note this might be tied to the use of the speed scale
@rare parcel f9 key if you have cheats on makes game run at 50x
oh cool
note that the speed up function is only for debugging and is not precise so expect things not working as intended if you use it
I got the same happening two times now on several Space Belts at once.
I was wondering why my MAMs stopped working and found this:
After closer inspection I had to unstuck around 10 lanes.
im now having this issue, and when i replace the launcher, it works for less that 2 seconds. ive also tried repacing the entire platform to the same effect. i currently have 20+ belts stuck this way
Looking into this!
I have same issue (no speed scale or other things, only base game)
even with liquid (it happened me few times, but only after I had factory big enought)
👍 Your bug report is in review. Our team is currently investigating.
🚑 Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.
This happened to me today too. Deleting and replacing unstuck them. So weird!
🕒 The bug you reported has been fixed and is currently in the final testing phase before being released in the next update! Thank you for helping us improve our game.