#[0.0.7/0.0.8] Painting efficiency drops when off screen (aka schrodinger's shapez)

31 messages · Page 1 of 1 (latest)

grim fog
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I noticed random holes in my belts, after investigating it a bit I figured out that holes appearing when my painting block is off screen (or zoomed out).
Whenever my camera is far enough, holes appear in conveyors, but 10-20 seconds after zooming in, conveyor is back at 100%. Attaching video with it (to prove that I'm not crazy 😅 )
Feels like distance is somehow affecting production.

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Also tested on 0.0.8, issue persists

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[0.0.7/0.0.8] Painting efficiency drops when off screen (aka schrodinger's shapez)

urban shell
neat ocean
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I just noticed this too! hoping it can be solved.

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I was wondering why the output of my factories hasn't been 100% saturated

timber forum
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Same here. There are holes in the belt when i zoom out or the painer block is off screen.

rare idol
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Also having this issue! I also get inefficiencies whenever I pause the game and load back in

karmic lance
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Also having this issue, it had me questioning my sanity for a minute cause the problem vanished every time I tried to look for it 🙃

thick radish
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Also same issue here

cold vault
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+1

steady harness
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same

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it has to do with fluid gates

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and also effects cristals

old quiver
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i guess this becomes most noticeable when people start building make-anything-machines

thick radish
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Temp fix is to double gate

silver sparrow
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Joined to report this, glad its known, thanks for the temp solution cook

pure sluice
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Same issue as everyone ^^'

lavish solar
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yep, ran into this myself. Integrated painting into my MAM, and because I was initially using belt readers to bypass stacking if it wasn't necessary (i.e. if input1 AND input2 then stack, otherwise bypass it), I noticed the MAM was building incorrect shapes if I left to look at something else on the map. Seems like they're around 80ish% working if not on-screen or very near (edit: should add it only happens when something needs painting; if painting isn't necessary it doesn't have this problem)

rare idol
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Ugh, this is really annoying, and makes my MaM much harder. I could double gate, but so much of my wiring isn't really in places where that's easy to do

steady harness
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yea same

lavish solar
karmic lance
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Any word from the devs on this? Haven't booted up the game since I encountered the issue, it fucks up my new mam pretty thoroughly and there's no way I can fit in double gates

steady harness
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yea same

manic warren
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It's not just an issue with painting I'm afraid

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It happens with anything moving

frail saddle
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I haven't tried the double gate workaround, but since that fixes it for some, it also explains why I see this on my crystal generator. Just chiming in that this affects crystal generator throughput as well, so that if anyone tries searching this will show up as a result.

manic warren
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Conveyers and space belts will desync and become messy

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After a while offscreen

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Causing efficiency drops