#Reproductible crash with clockwise circle space liquid conveyor

2 messages · Page 1 of 1 (latest)

neat fossil
#

Version 0.0.7
I wanted to see if the items moved faster or slower if they were in a curve or not, in a conveyor.
First I drew a small circle with a space liquid conveyor, clockwise.
Then I make a bridge to transport liquids into the circle (screenshot 1).
When a few liquids were in the circle I deleted the bridge. It's right at this moment the Crash occurred, when there was only a circle with liquids inside (screenshot 2).

I tried successfully to recreate the crash but it crash only if the circle is clockwise. If counter clockwise I got no crash.
The screens are not from the same playthrough (due to crash).
My level in English is not very high.

Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2.90 GHz
8,00 Go (7,86 Go utilisable)
Système d’exploitation 64 bits, processeur x64
Windows 11 Famille
23H2
NVidia GeForce GTX 1650