#[0.0.7] fluid launcher deleting fluid

2 messages · Page 1 of 1 (latest)

woven glacier
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Pretext: You use 2 stories of fluid launchers, with a space pipe saturated on the 2nd story and empty on the 1st story.

Fluid launched onto the space pipe on the lower level will work as normal, but fluid will continue to be launched onto the 2nd level, but because the space pipe is full, it will aparently be launched into oblivion (deleted). This means you could lose quite a bit of fluid over time, when it should be directed to the launchers on the 1st floor.

With a minimal setup, you can duplicate this bug (pictured)

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[0.0.7] fluid launcher deleting fluid