#Problem with Fluid Launchers/Catchers [0.0.7]

6 messages · Page 1 of 1 (latest)

cedar granite
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The fluid launcher is not receiving fluid input when connected directly to a fluid catcher that is on the 4 platform connection tiles. Noticed this bug while trying to make a one tile mega painting factory that could have fluid inputs from both sides. I made something that should theoretically work, but is hindered by this bug. Did some testing with it and it does occur on every floor, but the opposite configuration, (a launcher on the edge receiving fluid from a catcher) still works fine.

See attached video (hopefully it works) for further clarification.

dire beacon
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duplicate of (i dont have the original)

cedar granite
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any news on if it will be fixed soon?

dire beacon
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its being tracked, so hopefuly 0.0.9

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but i couldnt say