#Long distance.
12 messages · Page 1 of 1 (latest)
Does replacing the ends of the spacebelt fix it?
For the moment yes. But it should be corrected to avoid breaking rested
If that fixed it, then it's already fixed for 0.0.8
Probably anyway, the bug has proven very hard to truly pin down 😅
devoir surveiller la saturation d'un 10ène de Belt. Sa risque d'être un peut frustrant.
Having to monitor the saturation of a 10th Belt. It might be a bit frustrating.
oop's
I'm having the same issue in the early access release v0.0.7. belts are sometimes stopping(acting as jammed) leading to a gap in the space belt, which causes issues further down the chain.
🕒 The bug you reported has been fixed and is currently in the final testing phase before being released in the next update! Thank you for helping us improve our game.