#[0.0.7] Belt Launcher animation into Shape Vortex is slower

3 messages · Page 1 of 1 (latest)

serene oriole
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Minor animation mismatch

The animation for the shapes being launched from a belt launcher is take more time on the belt launchers next to the vortex than the ones from 1 structure.

In video 1 we can see the shape progress further after the two acceleration wheels before getting an actual acceleration.

When everywhere else it's properly accelerated at the moment the shape touch the acceleration wheels. (You can see an example on the "Tips & Tricks" -> "More Vortex Inputs"), example in video 2

For reference, my belts are currently at lvl 3. But i could reproduce the exact same behaviour in god mode in a brand new save

Video 1:

short pewter
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Yes these are seperated animations as the Vortex displays some sort of "own" gravity that is making the shapes spinn.

I do not see a bug but feel free to add #💡suggestions or #1199773968438145134 if you´d like.

Closing as "not a bug" 🙂