#[0.0.5] Crystal Display Texture

12 messages · Page 1 of 1 (latest)

gray bolt
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For orange area: The edges don't turn gray (maybe not gray is expected?)
For red area: Harder to distinguish between crystals and regular shapes, not as instantly recognizable as before.

olive helm
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I think the gray is actually just lighting, crystals are beveled now

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The higher layers have steeper cuts so it looks darker

charred cypress
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(I agree with OP that this make differenciating shapes and crystals harder)

olive helm
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Yeah it's just feedback vs bug, but I'm also just guessing

gray bolt
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That's why I reported it as bug. This doesn't seem normal.

olive helm
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Mm

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if it's from other angles then yeah that's strange

gray bolt
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Not sure if it's the purple crystal or if it's layer related. Need to test further.

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In any case, the edges of the crystals are currently too dark and should be fixed.

jagged fableBOT
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🚑 Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.

jagged fableBOT
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🕒 The bug you reported has been fixed and is currently in the final testing phase before being released in the next update! Thank you for helping us improve our game.