When starting a left click drag, the game seems to not register mouse movement for the first half second or so. This doesn't actually show up that well in the video, because the video mouse seems to match where the game thinks the mouse is, however on my actual screen (also during recording), the mouse is moving smoothly. Video also demonstrates how the issue is not present when right click or middle click dragging
#[0.0.3] starting mouse dragging super laggy on macOS
56 messages · Page 1 of 1 (latest)
Hi, What Mac system are you running?
Silicon or Intel?
Apple silicon, M1 Max 14" Macbook Pro
i also remember having this issue in the public alpha or what it was, a while ago
Thanks, so I don´t think it is a gpu lag issue.
yeah, on the video you can also see all the shapes on the belts moving fine despite the cursor lagging
also, you can ping me here if you need more answers. i have the server muted so might forget about it otherwise
🚑 Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.
Tobias said that this issue is well known and happens in other mac games too
back when i reported it
oh weird. was there a known fix?
switch to windows :V
Ah yes, I just had the confirmation it is a Mac / Unity issue even games like League of Legends encounter on MacOS.
**As a workaround, relaunching the game or tabbing out and then in again should fix it
**
this happens every time i launch the game and is not fixed when tabbing out
try windowed?
still happens in windowed and does not disappear when i tab out and back in
still happens after relaunching the game into windowed
do you know of any other tracking of this bug? any other discussion around it (for other games)?
There was a message earlier about the bug being fixed that got deleted again. Was it reopened or was it closed as wontfix or similar?
i dont game that much on mac so no
well.. not at all
well, my mac is my main computer so i don't have much choice
well i do have my steam deck also, i guess i could play on there
That was our discord bot reporting on updates to the internal ticket.
I deleted it because it said "fixed" but that was not true (just wrong status update)
gotcha
some googling says that leauge has a "use software mouse" option, which when turned off (and with vsync on?), fixes some mouse issues. it's not clear whether it's this same issue or something else being referred to though
There is not much we can fix right now, as we are constrained by Unity.
We did investigate the issue and I am trying to find some other work arounds in forums but cannot find anything useful so far.
Yeah there are several "mouse" or left-mouse-button issues I also try to find some related ones.
My only other initial thought was if you had another mouse to "test" simply to see if it is somehow related to the model/hardware (just a though, don`t buy another mouse in hope it fixes it ^^)
also happens with my trackpad
so probably not hardware related
especially given that the cursor itself moves smoothly on my screen
the game just doesnt respond to the movement right away
though the fact that the cursor appears lagged in the video might be a hint at what's going on here, idk
Does unity have some callback for "Software Mouse" that you can potentially hook into and make a config option? (or just disable for a test build or something)
whatever league does to have that option
(or maybe the software mouse is something league has implemented, in which case it would be completely unrelated and irrelevant)
maybe this is relevant, is the game using this module for mouse stuff? https://docs.unity3d.com/ScriptReference/Cursor.html It mentions hardware and software cursors at least
ddg has cached this from another post which seems to be deleted
i'm just trying to find any and all relevant information here 😅
if you tab out and in into the game again, does it fix this?
And yeah league has the same issue for example so maybe they have some workarounds
yeah that's kinda the last resort
but i already said further up that restarting game/tabbing does not fix, it's always been present
yeah, weird
nope, restarting does not fix either
but i did notice something interesting
as long as the game window is focused, this bug happens even if i click+drag my mouse outside of the game window
unfortunately there is not much we can do at this point but we will try to find a solution should the issue presist
🚫 We've reviewed your bug report, but unfortunately, we won't be able to fix it at this time. We appreciate your help in identifying issues in our game and hope you continue to enjoy playing!
hi, have the same problem also with the touchpad on my M1 Pro...
I'm experiencing this problem (macOS, M1 macbook pro), but I would characterize it as a lag in recognizing mouse clicks rather than motion. I'm getting hover effects and the cursor is where it's supposed to be, but the click doesn't seem to register right away. Switching away and back to the game seems to fix it.
One thing (maybe?) for players to try as a workaround is to use the "native cursor" in the settings. I might not be remembering correctly but I thought the Unity bug was related to drawing a custom cursor.