#[0.0.1] Building conflicts can cause significant lag

25 messages ยท Page 1 of 1 (latest)

fierce oyster
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As shown in the video, when there are a large number of conflicts in the blueprint, a noticeable lagging condition is created. A simple approach is to consider as conflict whenever buildings exist at the same time, and not determine the direction of the various inputs and outputs and so on.

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For reference, the number of buildings replicated in the video is 2890. in any case, such a number of buildings should not cause lag. Hopefully this can be optimized.

acoustic laurel
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Hi, just for reference, how large is the savegame, how many total buildings does the game contain when you recorded the issue?

raven onyx
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Had a similar issue on my first even run (before even getting operator certificate), if needed I can try to reproduce it

fierce oyster
acoustic laurel
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Awesome, thanks for the swift reply and all the details. Yeah it is somewhat expected with this large size of a savegame, depending on your GPU of course. We strive to optimize it further.

keen oakBOT
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๐Ÿš‘ Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.

raven onyx
acoustic laurel
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Do you happen to have the player log as well when you reproduce it? That would perhaps show some insights. ๐Ÿ™‚

raven onyx
raven onyx
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Player log of just starting the game, reproducing it, save, then close the game (idk if it makes it easier)

acoustic laurel
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Thats awesone, thanks. I will add it to our ticket.

raven onyx
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Extra information:

  • I tried while being on minimum settings, same latency issue
  • And i checked the cpu/gpu usage, doing nothing or shaking the blueprint did not affect AT ALL neither.
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On this i can just provide the save if you wanna reproduce on your end if neededWorryeyes

keen oakBOT
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๐Ÿ•’ The bug you reported has been fixed and is currently in the final testing phase before being released in the next update! Thank you for helping us improve our game.

tulip tree
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It should be much faster in the next version ๐Ÿ™‚

raven onyx
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DUok will note to try to reproduce on next one

fierce oyster
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Great. Hope for next version.

quiet coral
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just to add my own experience, i have ~7k buildings and when i copy paste 200+ buildings my fps cuts in half

acoustic laurel
keen oakBOT
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๐Ÿš€ Good news! The bug you reported has been fixed and is ready for release!