#[Alpha 23.1] Color blind mode for UI

9 messages · Page 1 of 1 (latest)

round epoch
#

[WIP]

The current color blind mode only changes color for shapes, but some hud elements can be difficult to read for people with color blindness.
As a person who doesn’t see red well, I’ll summarize below exactly the problems I encountered. However, I would like to point out that people with other types of color blindness may encounter problems elsewhere. Thank you in advance.

It seems to me that if people with a similar problem (another type/color) put their cases here, perhaps it would be useful.

I will continue to post places here if I meet them.

#

[Alpha 23] Color blind mode for UI

#

[Alpha 23.1] Color blind mode for UI

#

Crosses next to the vortex. For me they have 3 statuses - “green” (clearly visible), gray (visible normally, light on a dark background is still visible), “absent” (I know that it is red, but I don’t see it, I just see that there is no marker ). With a strong zoom you can see it well, but with the zoom I used it’s very hard to see, only if you look very closely.

#

The price of the upgrade is completely invisible, even if you look closely, I don't see the price of the upgrade until it changes color.

supple snow
#

Hi Setos, thank you for taking the time and explaining the elements you face issues with. As someone with a red/green weakness myself I understand the struggle a bit.
I will create a bug ticket for it and we check if we can a) adjust the colors in general and/or b) see to improve the Color blind mode to include more UI elements.

alpine pollenBOT
#

🚑 Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.

supple snow
#

Feel free to add more here if you find anything. The help is much appreciated 🙂

long pebble
#

is this better @round epoch ?