I tried to rearrange my initial space miners and I noticed that I can't mix those 4 initial patches with others that spawned nearby.
The S-tetromino arrangement in one of the screenshots shows my miner setup from the start. The other shows that the left extension (which is placed on an initial patch) wont connect to the others.
#[Alpha 20] Shape patches underneath initial space miners can't connect to other patches
9 messages · Page 1 of 1 (latest)
Ah, I guess it does check if it's on the same shape patch, not if it's the same shape
Yeah, that's kinda what I thought.
Seed is 42069 btw if you wanna test it yourself.

Alpha 21 : Same issue on Fluid Asteroids
Seams Max Problem : 4 instead of 5
EDIT: Made a new Report for this, as it "seams" an other bug : https://discord.com/channels/1000343719314198548/1244336539199340697
you can increase the max throughput with upgrades in this build
the upgrade is called fluid miner extensions in the shop
this is a different bug 🙂 But the fluid miners will get a rework as well