When If gate is positioned to face north, the wire shows correct end results, but it's value doesn't. When replaced to face west, wire shows and has the correct value.
It does matter where I put the gates on the platform, and even if a new position fixes the problematic one, other If gates might not work.
#[Alpha 19] [SPZ2-2339] If gate orientation/ check issue
9 messages · Page 1 of 1 (latest)
another value check issue. It only works with shape codes, number and null values are refreshed normally. Wires lose the shape code if anything is placed/ removed.
I was afraid the game would have locationalality, sad to see it does...
that's only because wires are very WIP
Well the game itself is wip
🚑 Your bug report has been verified and is now in the triage phase. We're working to reproduce and fix it.
🕒 The bug you reported has been fixed and is currently in the final testing phase before being released in the next update! Thank you for helping us improve our game.
( QvQ)
Sadly it was not fixed, we just merged the bug into a larger task that is set to be done before Early Access.
I keep this post open and updated once the placement order has been fixed.