#[Alpha 18] Crash loading saved game

9 messages · Page 1 of 1 (latest)

drifting sundial
#

VERSION
0.0.0-alpha18 | Mac OS X 14.5.0 | Metal | DRMFree | 2024-03-21 16:37:18Z

ENVIRONMENT
Stage

STORE
DRMFree

SAVEGAME DIRECTORY
/Users/mlaster/Library/Application Support/tobspr Games/shapez 2/savegames

SUPPORTED VERSIONS
1042 ... 1042

Failed to initialize game:
System.Exception: Double chunk at GlobalChunkCoordinate(3, -2)
at GameMap.CreateIsland (MetaIslandLayout layout, GlobalChunkCoordinate origin_GC, Direction layoutRotation, IIslandConfig additionalIslandData) [0x00084] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/GameMap.cs:481
at IslandSerializer.Deserialize (ISerializationVisitor visitor, GameMap map) [0x00079] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/Islands/Serialization/IslandSerializer.cs:21
at GameMap.<Deserialize>b__64_0 (BinaryStringLUTSerializationVisitor serializer) [0x00001] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/GameMap.cs:350
at SavegameBlobReader.Read (System.String filename, System.Action`1[T] handler) [0x0005d] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Savegame/SavegameBlobReader.cs:41
at GameMap.Deserialize (SavegameBlobReader handle) [0x0003e] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/GameMap.cs:350
at GameCore.Init_3_1_ExistingSavegame (GameStartOptionsContinueExisting options) [0x001ce] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:574
at GameCore.Init_3_SavegameAndMode () [0x00047] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:483
at GameCore.Init () [0x00030] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:397
at GameCore+<PreInit>d__109.MoveNext () [0x00095] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:359

tight raven
#

I remember getting that error when editing blueprint codes to have overlapping platforms, so out of curiosity do you remember if at some point you placed a platform that seemed to overlap with another one ?

drifting sundial
#

Not that I recall.

#

I did place some blueprints created from alpha 17. Maybe one of those had overlaps?

tight raven
#

that's probably it then, train station platforms got an extra tile and last time I checked, the game doesn't give warnings or errors when placing a blueprint with overlapping tiles but gives that fatal error screen if you leave and reenter the savegame

drifting sundial
#

I guess I'll try to roll back my save.

junior terrace
#

We should generally check this much better so the bug is that the game places it in the first place

limpid elk
#

Same Error VERSION
0.0.0-alpha18 | Windows 11 (10.0.22631) 64bit | Vulkan | DRMFree | 2024-03-21 16:41:40Z

ENVIRONMENT
Stage

STORE
DRMFree

SAVEGAME DIRECTORY
C:/Users/sfox9/AppData/LocalLow/tobspr Games/shapez 2\savegames

SUPPORTED VERSIONS
1042 ... 1042

Failed to initialize game:
System.Exception: Double chunk at GlobalChunkCoordinate(400, 40)
at GameMap.CreateIsland (MetaIslandLayout layout, GlobalChunkCoordinate origin_GC, Direction layoutRotation, IIslandConfig additionalIslandData) [0x00084] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/GameMap.cs:481
at IslandSerializer.Deserialize (ISerializationVisitor visitor, GameMap map) [0x00079] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/Islands/Serialization/IslandSerializer.cs:21
at GameMap.<Deserialize>b__64_0 (BinaryStringLUTSerializationVisitor serializer) [0x00001] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/GameMap.cs:350
at SavegameBlobReader.Read (System.String filename, System.Action`1[T] handler) [0x0005d] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Savegame/SavegameBlobReader.cs:41
at GameMap.Deserialize (SavegameBlobReader handle) [0x0003e] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/Map/GameMap.cs:350
at GameCore.Init_3_1_ExistingSavegame (GameStartOptionsContinueExisting options) [0x001ce] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:574
at GameCore.Init_3_SavegameAndMode () [0x00047] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:483
at GameCore.Init () [0x00030] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:397
at GameCore+<PreInit>d__109.MoveNext () [0x00095] in /Users/tobiasspringer/UnityProjects/shapez2/Assets/Game/Core/GameCore.cs:359