#Right click a space platform deletes it even if it has useful stuff on it .
7 messages · Page 1 of 1 (latest)
while fair, it could become quite cumbersome to design on the island scale.
For example, I have made blueprints that have 4 (or 8) saturated belts of input and output, and if I make a slight mistake and have to remove an island, I would have to delete everything on the island before and it would get annoying really quickly.
Clearing the island is a hshift-drag and clear. Its a deliberate step which is difficult to do accidentally. I had a big machine on a platform and just lost it all in one accidental right click.
i've not made a blueprint yet though so maybe life will be different then !
also, if you make a mistake, just CTRL+Z
Undo is your friend. Making deleting things a multi-step process is cumbersome for those of us with hand fatigue issues
The reason as mentioned above is that undo restores everything so it’s fine - if it wouldn’t, then we would need a confirmation which would be annoying fast