#[Alpha 15.3 Demo] Mirrored Stacker does not intercept Belt Launchers
10 messages · Page 1 of 1 (latest)
probably duplicate of https://discord.com/channels/1000343719314198548/1175343029880627281
it does look like the same issue is happening, but i am unable to replicate it on my end the way that it is done in the video on the other post.
That could just be an issue with how i am attempting to replicate it, but in every case i've tried, the launcher on the left always collides with the stacker, and the launcher on the right never collides.
ive tried putting belts down in between both launchers on both levels and then replacing them with the stacker, and i always get the same results
now that I think of it, it might be because the stacker and mirrored stacker have a different collision box
ohhh interesting... I hope that that gets fixed though. I dont know if they should both be made to pass through the stacker, or if they should both be made to hit the stacker; but I would expect them to behave the same way.
[Alpha 15.3 Demo] Mirrored Stacker does not intercept Belt Launchers
Thanks for all the details and sharing your thoughts! Indeed it seems the mirrored stacker lets all shapes pass through.