📝feedback
Too easy to build research credits in the background
Alternate sapphire trade station seems useless.
Need a way to see preview at the start of the space belt/between platforms
Asteroid Miner straight to Platform shows an "X", but still works
[1.0.3-rc3] Vortex direction indicator in UI is confusing
Space belts, rails and extractors still take up almost 90% of the space
Train Wait Stops
Can we please hide the cursor's highlighting effect when interface is hidden
Backwards belt placement
Operator level rewards feel too powerful
Jobs quickly become irrelevant to the point it's detrimental to actually do them
Pipe Gate/Valve still has the throughput of one fluid launcher, should be infinity to match pipe
Significant stuttering
Can we get the old operator shapes placement back? (Toggleable)
0.1.1-old on Steam
Huge frame drops from placed belts.
Placement Counter
Multiple Rows of Hotbar Blueprints
Manufacture Stations are unnecessarily slow
Neurodivergent experience - excessive notifications harming experience
Operator License does not show in Main Menu
Resolved
music is slightly glitching on the new release
ERROR: SECTION MISSING
Exclaimation warning
Vertical mirror by default, not Horizontal??
Pins: Standalone and a Mystery on Hard
Shapez.io has a feature shapez2 doesn't have
Blueprint Clarity Improvements
Routing trains with logic
Locator for buildings
3rd Machine Layer and Manufacture Mode: An Oversight in the Codex
shape viewer and/or conveyor belt info should show shape status
[1.0.0-beta6] Suggestion for Rockets
Mind the Gap: The Spiral World Solution
not sure spiral worlds being default is the best choice
Space Wires
Stacked trade stations will launch rockets through other stations
Change flip to work like selection and be more intuitive
Spacebelts dont go over 2 lines properly
When game is in Windowed Mode, please let us have the maximize button.
Train Unloading Logic
Follow an shape
Unstacker
[Discord] QA Bot messages take too much space in bug-reports
Shape Inconsistencies
Mixing shapez
Shape codes should not be rotation-sensitive
Small changes in zoom level tell a very different story about machine status
White shapes and no-color shapes should appear distinct from each other.
When working at the foundation level, I frequently get into a view that requires SHIFT-E to escape.