📝feedback
Nearly Absolutely Perfect!!!
5 BP to 15?
Suggestion: make belt launcher the same speed as the belt itself
Monitor Selection
GPU Memory limit
Allow to rotate an existing entity
Press a hotkey multiple times instead of using TAB
blueprint economy doesn't make sense to me
My thoughts on the Shapez 2 Demo
trash from 2nd floor
Not reaching max fps of monitor?
Belt Launcher through Lift UI Bug
Merge Platforms
Clear full map, or keep build requirements
Not enough building space
Art Style on Point!
2-Layer-Cutter
Tunnels clip through each other
Need speed button
Tutorial is annoying if you know how to play
Framerate in Background
Suggestion
A few ideas after an hour of gameplay...
Misleading description of speed upgrades
Controlls
layers don't work with big belts
Rotate specific shape view with middle mouse button
Streamlining belt deletion
Shapes Shift-F1?
In "Change Log", text cannot be copied
Menu icons next to menu buttons
FPS at main menu
It would be nice to rotate the Shape View
Bauplan speichern
Forschung und Stufen zu schnell erreichbar.
"Loading" symbol on game startup
Grafikanforderung zu hoch
canali nello spazio
Merger and better cutter
Copy/Cut offset
Want: Settings toggle for goal shapes match compass rotation.
Feedback and suggestions
Trash
Second level input/output for pipe and vortex?
Automatic Block to belt speed calculations
Better layer logic and easier conveyor cannon placement
A couple of basic usability things.
Impressions from a 1.0 user
[Alpha 15.3] Half Destroyer ghost needs to be mirrored
Allow more blueprint customisability
Please Make Side Scrolling Optional